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WHD_ZeewolfII.lha
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WHD_ZeewolfII
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Instructions
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2001-04-28
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Short: HD Installer for Zeewolf II
Author: girv@girvnet.org.uk (John Girvin)
Uploader: girv@girvnet.org.uk (John Girvin)
Type: game/patch
Replaces: game/patch/Z2Install.lha
Requires: Installer 43.3+, WHDLoad 14.0+
TITLE
WHD_ZeewolfII release 0401.2
DESCRIPTION
This is release 0401.2 of a hard drive installation package for the
Binary Asylum game "Zeewolf II".
REQUIREMENTS
Requires an original copy of the game.
Requires version 43.3 or later of the standard Amiga "Installer" program
or a compatible equivalent.
Requires version 14.0 or later of the WHDLoad package by Bert Jahn.
WHDLoad is available from:
http://www.whdload.org
Please consider registering this fine package to help support future
development of hard drive installers for your favourite Amiga games!
INSTALLING THE GAME
Extract all files in the product archive to your system.
They will be extracted to a drawer called "WHD_ZeewolfII"
Double click on the "Install" icon present in the extraction
directory and follow the instructions given by the Installer
program.
The game will be installed to a directory you select on your
hard drive. You will be alerted if installation fails for any
reason, please contact the author if this happens.
PLAYING THE GAME
Open the game drawer created during installation and click on the
"Zeewolf II" icon. The loader GUI will then be displayed. Use the
GUI to select the options you require, then click the Play button
to start the game. Click the Cancel button to exit the GUI without
running the game.
The GUI may be configured using command line parameters or icon
tooltypes as follows:
NOGUI : do not display the GUI, start the game immediately.
INF_LIVES : activate the infinite lives trainer
INF_ARMOR : activate the infinite armor trainer
INF_FUEL : activate the infinite fuel trainer
INF_CANNON : activate the infinite cannon shells trainer
INF_ROCKET : activate the infinite rockets trainer
INF_AAM : activate the infinite AAM trainer
START_MISSION=<value>
activate the set start mission trainer
<value> must be a number between 1 and 32 inclusive.
BUTTONWAIT : wait for a button press before proceeding from the
initial loading screen
Additionally, the following keys may be used while the game is running:
F10 : quit game and return to Workbench
BUGS/CAVEATS
This product is provided "as is" and is used at your own risk.
The author is not liable for any loss or damage caused by the
use or misuse of this product.
When running the installer it is advisable to disable any virus
checking or debugging software you may have running.
AUTHOR
John Girvin
E-Mail: girv@girvnet.org.uk
WWW: http://www.girvnet.org.uk
ICQ: 15651883
HISTORY
0.90 08/96
- first working version
0.91 08/96
- internal version, not released
0.92 09/96
- added cheat menu
- made crashing less likely by allocating disk image memory
at a high address. Not guaranteed to work, but increases
the odds a lot :)
1.02 11/96
- bug fixed in Z2Boot - would free memory twice if loading failed
- completed the game from hard drive!
- manual installation (The Hard Way) no longer supported
- added ability to install or not install the cheat menu
- version number moved in line with ZInstall
1.03 12/96
- internal version, not released
1.04 02/97
- added trainer to select start level
- added infinite armor trainer
- trainer GUI now uses GadTools gadgets
- added ability to store a default configuration in icon tooltypes
- can now disable/enable GUI with tooltypes
1.05 03/97
- fixed stupid bug in GUI that would cause a crash sometimes
1.06 03/97
- internal version, not released
1.07 03/97
- rewrote GUI to avoid bugs in the Blitz2 compiler >:(
2.00 ??/97
- rewrote GUI in SAS/C to make it font sensitive
2.01 ??/97
- disable instruction and data cache for 040/060 machines.
- rewrote most of the GUI code in assembler to make it smaller,
recompiled the rest with SAS/C 6.58
3.00 07/99
- Z2INSTALL IS NOW SHAREWARE !
- rewrote as a WHDLoad slave to give "Quit" option
- rewrote documentation in AmigaGuide format
3.01 07/99
- added patch for blitter wait function
- added patch for self modifying code (caused crashes on 040/060)
- enable caches and CPU features for maximum speed
3.02 10/99
- better game version check during installation
0401.1 04/2001
- now freeware again
- moved to new release numbering system
- requires WHDLoad 14.0+
- removed manual protection
- removed some left over floppy access code
0401.2 04/2001
- fixed GUI bug, couldn't select start mission beyond 16
LICENCE
This product is copyrighted freeware.
No payment is required to use this product, although donations
will be welcomed!
© 1996-2001 John Girvin. No modifications may be made to any
files or data that comprise the product without the express
written consent of the author.
Freely distributable, provided other licence requirements are
adhered to. No charge may be made for this product except for
reasonable handling and/or media costs.
ACKNOWLEDGEMENTS
"Zeewolf" is © Binary Asylum
WHDLoad is © Bert Jahn
v2.00- GUI written in Blitz Basic v2.10 © Acid Software
v2.00+ GUI uses gadget layout code adapted from sources
supplied by Hans Guijt from his fMSX-Amiga project
===================================================================================
$VER: WHD_ZeewolfII documentation 0401.01 © 1996-2001 John Girvin/Halibut Software